Reactoonz 2

Reactoonz 2

Play Button

Reactoonz 2 features a lively grid filled with quirky alien creatures in a colourful, animated setting. The symbols display a range of expressive, differently-shaped beings, each with their own look and personality. Electric charges and glowing energetic orbs frequently appear, adding a playful science-fiction feel to the game. The background subtly shifts and pulses, creating a light-hearted, cosmic atmosphere. Players can see the playful antics of the little aliens as they react to each move on the board. The design style is cartoon-like, using clear lines and a cheerful colour palette to keep things approachable and fun.


Reactoonz 2 Slot Overview

Reactoonz 2 is a 7x7 cascading slot developed by Play'n GO. Set on a colourful grid, this game features cascading mechanics, with symbols dropping in to fill spaces whenever clusters are removed, continuing as long as new winning clusters appear.

How Clusters and Cascades Work

Wins are created by landing clusters of 5 or more matching symbols. Winning clusters explode, allowing new symbols to cascade down and potentially form additional clusters. The process repeats until no new clusters emerge.

Key Game Features

  • Fluctuating Symbol: At the start of each round, a random one-eyed symbol type is chosen as the fluctuating symbol.
  • Electric Wild: If the fluctuating symbol forms a winning cluster, an ELECTRIC WILD is generated randomly in place of one of the removed symbols.
  • Fluctometer: Each fluctuating symbol removed in a win is collected by the Fluctometer. When it is full, it adds 1, 2, or 3 ELECTRIC WILDS to the grid after all wins and cascades are resolved.
  • Charging the Quantumeter: Every time non-WILD, one-eyed, and two-eyed symbols are eliminated by ELECTRIC WILDS or the WILD PAIR EXPLOSION, charges are added to the QUANTUMETER.

Quantumeter Charge Levels

  • Level 1: Requires 55 charges. Unleashes four 1x1 ENERGOON WILDS (uses 55 charges).
  • Level 2: Requires 85 charges. Unleashes a single 2x2 ENERGOON WILD (uses 30 charges).
  • Level 3: Requires 110 charges. Triggers the fully charged state, releasing a single 3x3 GARGANTOON WILD.
  • Level 4: Requires 135 charges. Triggers the overcharged state and applies a x2 multiplier to all wins involving GARGANTOON WILDS. Only one x2 multiplier is applied per winning cluster.

After a 3x3 GARGANTOON WILD triggers a cascade, it divides into two 2x2 GARGANTOON WILDS. Each 2x2 GARGANTOON, after triggering cascades, splits into nine 1x1 GARGANTOON WILDS. Charging continues after releasing ENERGOON WILDS, but not after GARGANTOON is released.

Wild Pair Explosion Feature

If two or more ELECTRIC WILDS remain after all cascades, the WILD PAIR EXPLOSION feature activates. Two ELECTRIC WILDS are selected, prioritising pairs that are adjacent horizontally or vertically. When adjacent, all other symbols except WILDS are removed. If the pair is not adjacent, one-eyed and two-eyed symbols between the WILDS are removed.

Uncharged Wilds

UNCHARGED WILDS can appear on the grid at any time, but they do not contribute to wins. These WILDS can be charged when adjacent to winning clusters or through a WILD PAIR EXPLOSION. Once charged, they transform into ELECTRIC WILDS, participating in wins and game features.

Feature Activation Order

After all clusters are resolved and cascades have finished, features are activated in this order: first the Fluctometer effects, then the Quantumeter, followed by the Wild Pair Explosion if conditions are met.

Betting and Game Controls

  • Betting Range: Bets are adjustable between £0.20 and £5.00 per spin. Click the plus and minus buttons at the bottom of the game to change your bet in set increments.
  • Start Button: Begin a round using the START button with your chosen bet.
  • Paytable: View current pay and symbol values by toggling the paytable display.
  • The RTP is shown within the game.

Unfinished Rounds and Malfunctions

If your session is interrupted, all game details and bets are saved until you return and continue your round. Incomplete bets unresolved after 15 days will become void. Any malfunction voids all plays and resulting pays.


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*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.